Mechanics adjustment and bug fixes


- Added a gauge to the difficulty selection menu to make the hold-to-select concept more intuitive
- Changed agreement duration from turn to time-based
- Changed lesser enemies' color from yellow to light red to compose a three-tone palette
- Fixed a couple of collision-related bugs
- Fixed bug where the lowest difficulty doesn't award any points at all
- Fixed bug where high score was not properly updated

Files

Web Build v3 29 MB
1 day ago
Desktop Build v3 61 MB
1 day ago

Get King Curthor and the Knights of the Hash Table™

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